Responsible for developing and maintaining a React frontend, Socket.io backend, wireless networks, and Linux systems.
Redesigned the video system to use H.264 compression, significantly improving quality and reducing bandwidth up to 10x.
Developed a VR combat action game in Unity 6 for Meta Quest devices.
Created 3D environments, imported game assets, and implemented controller & world interactions.
Used RobotC and VEX to find IR beams, and navigate them.